Actual Sticky note actor
Text StrProperty | the Text displayed on the Note |
Color EnumProperty | Color of the note |
TowSided BoolProperty | if true, text will be mirrored on the other side on the note |
HiddenInGame BoolProperty | Hide the note when in game |
NoColission BoolProperty | Allow player and everything to pass through the note |
CharactersPerLines IntProperty | Control the line splitting function |
MinScale StructProperty | Setting to get fancy Note even with very small text |
textRenderer ObjectProperty | |
textRenderer2 ObjectProperty | |
mesh ObjectProperty |